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NPC Generator

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Advanced [show]


Kansif Churchill, Female Half-Orc [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has shaved her head bald. Her eyes are blue.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Kansif was born on a far western island where she grew up under the tutelage of her father, an expert Armorer. After a long history of fighting, Kansif and her spouse have recently divorced.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Kansif Churchill, Female Half-Orc Aristocrat 2
Medium (6'5") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)3 (-4) 8 (-1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Traulam Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears blue leather gloves, a blue jacket, and tight pants. She wears a top hat to hide her balding. Her eyes are green.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has since lost track of the people in her past.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Joker, Professionalism. Bonds: Criminal record, Family. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Traulam Qualanthri, Female Elf Commoner 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 12 (+1)17 (+3)
Skills History +3, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Jasper (50 gp).


Social Check DCs


Einkil Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears very tight pants and wife beaters, though occasionally he sports a brown coat, marred by chocolates. His hair is silver and curly. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Einkil is combative with any and all who dare try his patience in the slightest.

History: Einkil was born in the east. At a young age he loved to build and create. Through the years after Einkil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Einkil's mother didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Many goblins want him driven away.

Ideals: Justice, Persistence. Flaws: Ugly, Secretive, Antagonistic. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Einkil Eversharp, Male Dwarf Warlock 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)8 (-1) 9 (-1)7 (-2)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Shava Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a yellow coat over a brown low-cut shirt, and a Stetson hat upon her head, marred by beers. She has a very tight haircut. Her brown eyes peer out from beneath her Stetson yellow hat.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cook. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Family, Criminal record. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Shava Shupe, Female Half-Elf Commoner 1
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)15 (+2) 10 (+0)7 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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