Kassoon

Werewolf

Werewolf

Medium humanoid (human), Chaotic EvilMedium humanoid (human), Chaotic Evil
Armor Class 11 in humanoid form, 12 (natural armor) in wolf or hybrid form11 in humanoid form, 12 (natural armor) in wolf or hybrid form
Hit Points 58 (9d8+18)58 ([9d8+18])
+/-/*

Speed 30 ft. ((40 ft. in wolf form))30 ft. ((40 ft. in wolf form))

STR
15 (+2)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)

Token URL:
Saving Throws
Skills Perception +4 Perception [+4]
Damage Vulnerabilities
Damage Resistances
Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
Condition Immunities
Senses passive Perception 14passive Perception 14
Languages Common (can't speak in wolf form)Common (can't speak in wolf form)
PB +2
Challenge 3 (700 XP)

  • You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
  • [b]bold[/b] will bold text, [i]italics[/i] will italicize text, --- will add a horizontal line.
  • You can link a spell on the Spell list by using: [spell]gust[/spell], or a Monster by using [monster]goblin[/monster].
  • [*]Item 1 will create a list, [table]Column 1[td]Column 2[/table] creates a table
  • [title]Section 1[/title] or [big]Hello[/big] will create a bolded title that you can link to with [#section 1]link[/#].

Shapechanger. The werewolf can use its action to polymorph into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Hearing and Smell. The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

[b]Shapechanger.[/b] The werewolf can use its action to polymorph into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies. [b]Keen Hearing and Smell.[/b] The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Multiattack (Humanoid or Hybrid Form Only). The werewolf makes two attacks: two with its spear (humanoid form) or one with its bite and one with its claws (hybrid form).

Bite (Wolf or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.

Claws (Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.

Spear (Humanoid Form Only). Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

[b]Multiattack (Humanoid or Hybrid Form Only).[/b] The werewolf makes two attacks: two with its spear (humanoid form) or one with its bite and one with its claws (hybrid form). [b]Bite (Wolf or Hybrid Form Only).[/b] Melee Weapon Attack: [+4] to hit, reach 5 ft., one target. Hit: 6 ([1d8 + 2]) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy. [b]Claws (Hybrid Form Only).[/b] Melee Weapon Attack: [+4] to hit, reach 5 ft., one creature. Hit: 7 ([2d4 + 2]) slashing damage. [b]Spear (Humanoid Form Only).[/b] Melee or Ranged Weapon Attack: [+4] to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 5 ([1d6 + 2]) piercing damage, or 6 ([1d8 + 2]) piercing damage if used with two hands to make a melee attack.

Legendary Actions

 

Details

Variant: Nonhuman Lycanthropes


The statistics presented in this section assume a base creature of human. However, you can also use the statistics to represent nonhuman lycanthropes, adding verisimilitude by allowing a nonhuman lycanthrope to retain one or more of its humanoid racial traits. For example, an elf werewolf might have the Fey Ancestry trait.

[big]Variant: Nonhuman Lycanthropes[/big] The statistics presented in this section assume a base creature of human. However, you can also use the statistics to represent nonhuman lycanthropes, adding verisimilitude by allowing a nonhuman lycanthrope to retain one or more of its humanoid racial traits. For example, an elf werewolf might have the Fey Ancestry trait.
 
Source Monster Manual pg 211
 
Environments hill, forest
 
Tactics
 
Roles | | | | | | | | | |

 

Save & Load

Monster List

You need to be logged in to edit monsters

New Monster

You need premium to use JSON Export.

Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10lll-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

This website exists thanks to the contribution of patrons on Patreon. If you find these tools helpful, please consider supporting this site. Even just disabling your adblocker will help (it's only text and plain image ads I promise). Becoming a patron will upgrade your account to premium, giving you no ads and more features.

Shout outs: Stacey, Liz Renzullo, Chris Francis, Alexander Garcia, Meghan Hoopes, DjinntheSleepwalker, Cameron Kleine, Cooper Freeman, Serena Verden, Hipo, Alexander Griffiths, SnipsGTI, Amelia, Brian Sousa, Stuart, Matthew Gordon James Hood, IbKelek, Galygious, donestead, Ashley Keisling, Nicole Patten, James Deschamps, Clementine Turner, ted valen, Makean, Tim Mason, Micheal Green, Darren Hilbring, Marco Castillo, NelzyPhD, George V Crain, Brian allbritton, Aaron Teupe, monkeybot4224, Moonstone, Johnny S, Megan Haines, Matthew Newton, Celso R Garcia III, Felix Schm├Ąche, Bonnie (Jez), b, Corwin Lum, Rob Garner, Miss Zilla M, Matt Houghton, Rune Anjum, Raphael Mort, Brice Carpenter, Jimaco, Jordan Brazeal, Jake Lane, Adam Ruiz, Conor Quinn, gloomblossom, Jordan Fountain, Bartis Edmond Hawley-Wall, Kyler Havard, Chris Mulvihill, Garret Dupont, Keaton Permenter, Shazear, Leanna Orr, Chris Bottorff, John Nazario, Gary, Gordon Alexander Fallon, Raffike, Max Puplett, Shelby Miller
Their contribution stands as a beacon of hope for all adventurers!

Become a patron

Crypto:

QR Code
QR Code
 
[-] Login▾

Make campaigns and save encounters / combats / dice rolls and more. One step!

Username:
Password:
Forgot?

Register

Username:
Password:
Recovery Email (Optional):

Gift Premium

QR Code
QR Code