Kassoon

Grell

Grell

Medium aberration, Neutral EvilMedium aberration, Neutral Evil
Armor Class 1212
[~<13]
+/-/*
Hit Points 55 (10d8+10)55 ([10d8+10])
[~1-6]
Speed 10 ft., fly 30 ft. (hover)10 ft., fly 30 ft. (hover)

STR
15 (+2)
DEX
14 (+2)
CON
13 (+1)
INT
12 (+1)
WIS
11 (+0)
CHA
9 (-1)

Token URL:
Saving Throws
Skills Perception +4, Stealth +6 Perception [+4], Stealth [+6]
Damage Vulnerabilities
Damage Resistances
Damage Immunities lightning
Condition Immunities blinded, prone blinded, prone
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 14blindsight 60 ft. (blind beyond this radius), passive Perception 14
Languages GrellGrell
PB +2
Challenge 3 (700 XP)

[+instructions]

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The grell makes two attacks: one with its tentacles and one with its beak.

Tentacles. Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The poisoned target is paralyzed, and it can repeat the saving throw at the end of each of its turns, ending the effect on a success.

The target is also grappled (escape DC 15). If the target is Medium or smaller, it is also restrained until this grapple ends. While grappling the target, the grell has advantage on attack rolls against it and can 't use this attack against other targets. When the grell moves, any Medium or smaller target it is grappling moves with it.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

[b]Multiattack.[/b] The grell makes two attacks: one with its tentacles and one with its beak. [b]Tentacles.[/b] Melee Weapon Attack: [+4] to hit, reach 10 ft., one creature. Hit: 7 ([1d10 + 2]) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The poisoned target is paralyzed, and it can repeat the saving throw at the end of each of its turns, ending the effect on a success. The target is also grappled (escape DC 15). If the target is Medium or smaller, it is also restrained until this grapple ends. While grappling the target, the grell has advantage on attack rolls against it and can 't use this attack against other targets. When the grell moves, any Medium or smaller target it is grappling moves with it. [b]Beak.[/b] Melee Weapon Attack: [+4] to hit, reach 5 ft., one target. Hit: 7 ([2d4 + 2]) piercing damage.

Legendary Actions

 

Details

 
Source Monster Manual pg 172
 
Environments underdark
 
Tactics
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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