Kassoon

Barlgura

Barlgura

Large fiend (demon), Chaotic EvilLarge fiend (demon), Chaotic Evil
Armor Class 15 (natural armor)15 (natural armor)
Hit Points 68 (8d10+24)68 ([8d10+24])
+/-/*

Speed 40 ft., climb 40 ft.40 ft., climb 40 ft.

STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
7 (-2)
WIS
14 (+2)
CHA
9 (-1)

Token URL:
Saving Throws Dex +5, Con +6 Dex [+5], Con [+6]
Skills Perception +5, Stealth +5 Perception [+5], Stealth [+5]
Damage Vulnerabilities
Damage Resistances cold, fire, lightning
Damage Immunities poison
Condition Immunities poisoned poisoned
Senses darkvision 120 ft., blindsight 30 ft., passive Perception 15darkvision 120 ft., blindsight 30 ft., passive Perception 15
Languages Abyssal, telepathy 120 ft.Abyssal, telepathy 120 ft.
PB +3
Challenge 5 (1,800 XP)

  • You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
  • [b]bold[/b] will bold text, [i]italics[/i] will italicize text, --- will add a horizontal line.
  • You can link a spell on the Spell list by using: [spell]gust[/spell], or a Monster by using [monster]goblin[/monster].
  • [*]Item 1 will create a list, [table]Column 1[td]Column 2[/table] creates a table
  • [title]Section 1[/title] or [big]Hello[/big] will create a bolded title that you can link to with [#section 1]link[/#].

Innate Spellcasting. The barlgura's spellcasting ability is Wisdom (spell save DC 13). The barlgura can innately cast the following spells, requiring no material components:

Reckless. At the start of its turn, the barlgura can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

Running Leap. The barlgura's long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start.

[b]Innate Spellcasting.[/b] The barlgura's spellcasting ability is Wisdom (spell save DC 13). The barlgura can innately cast the following spells, requiring no material components:
[*]1/day: [spell]entangle[/spell], [spell]phantasmal force[/spell]
[*]2/day: [spell]disguise self[/spell], [spell]invisibility[/spell] (self only)

[b]Reckless.[/b] At the start of its turn, the barlgura can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

[b]Running Leap.[/b] The barlgura's long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start.

Actions

Multiattack. The barlgura makes three attacks: one with its bite and two with its fists.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Fist. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage.

[b]Multiattack.[/b] The barlgura makes three attacks: one with its bite and two with its fists.

[b]Bite.[/b] Melee Weapon Attack: [+7] to hit, reach 5 ft., one target. Hit: 11 ([2d6 + 4]) piercing damage.

[b]Fist.[/b] Melee Weapon Attack: [+7] to hit, reach 5 ft., one target. Hit: 9 ([1d10 + 4]) bludgeoning damage.

Legendary Actions

 

Details

 
Source Monster Manual pg 56
 
Environments
 
Tactics
 
Roles | | | | | | | | | |

 

Save & Load

Monster List

You need to be logged in to edit monsters

New Monster

You need premium to use JSON Export.

Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10lll-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

This website exists thanks to the contribution of patrons on Patreon. If you find these tools helpful, please consider supporting this site. Even just disabling your adblocker will help (it's only text and plain image ads I promise). Becoming a patron will upgrade your account to premium, giving you no ads and more features.

Shout outs: Stacey, Liz Renzullo, Chris Francis, Alexander Garcia, Meghan Hoopes, DjinntheSleepwalker, Cameron Kleine, Cooper Freeman, Serena Verden, Hipo, Alexander Griffiths, SnipsGTI, Amelia, Brian Sousa, Stuart, Matthew Gordon James Hood, IbKelek, Galygious, donestead, Ashley Keisling, Nicole Patten, James Deschamps, Clementine Turner, ted valen, Makean, Tim Mason, Micheal Green, Darren Hilbring, Marco Castillo, NelzyPhD, George V Crain, Brian allbritton, Aaron Teupe, monkeybot4224, Moonstone, Johnny S, Megan Haines, Matthew Newton, Celso R Garcia III, Felix Schm├Ąche, Bonnie (Jez), b, Corwin Lum, Rob Garner, Miss Zilla M, Matt Houghton, Rune Anjum, Raphael Mort, Brice Carpenter, Jimaco, Jordan Brazeal, Jake Lane, Adam Ruiz, Conor Quinn, gloomblossom, Jordan Fountain, Bartis Edmond Hawley-Wall, Kyler Havard, Chris Mulvihill, Garret Dupont, Keaton Permenter, Shazear, Leanna Orr, Chris Bottorff, John Nazario, Gary, Gordon Alexander Fallon, Raffike, Max Puplett, Shelby Miller
Their contribution stands as a beacon of hope for all adventurers!

Become a patron

Crypto:

QR Code
QR Code
 
[-] Login▾

Make campaigns and save encounters / combats / dice rolls and more. One step!

Username:
Password:
Forgot?

Register

Username:
Password:
Recovery Email (Optional):

Gift Premium

QR Code
QR Code