Kassoon

This is homebrew, submitted by a member of the community.

Five-Armed Troll

Five-Armed Troll

Large giant, chaotic evilLarge giant, chaotic evil
Armor Class 15 (natural armor)15 (natural armor)
Hit Points 84 (8d10+40)84 ([8d10+40])
+/-/*

Speed 30 ft.30 ft.

STR
18 (+4)
DEX
13 (+1)
CON
20 (+5)
INT
7 (-2)
WIS
9 (-1)
CHA
7 (-2)

Token URL:
Saving Throws
Skills Perception +2 Perception [+2]
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses darkvision 60 ft., passive Perception 12darkvision 60 ft., passive Perception 12
Languages GiantGiant
PB +3
Challenge 5 (1,800 XP)

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Keen Smell. The troll has advantage on Wisdom (Perception) checks that rely on smell.

Regeneration. The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.

[b]Keen Smell.[/b] The troll has advantage on Wisdom (Perception) checks that rely on smell.

[b]Regeneration.[/b] The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Multiattack. The troll makes six attacks: one with its bite and five with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.

[b]Multiattack.[/b] The troll makes six attacks: one with its bite and five with its claws.

[b]Bite.[/b] Melee Weapon Attack: [+7] to hit, reach 5 ft., one target. Hit: 7 ([1d6+4]) piercing damage.

[b]Claw.[/b] Melee Weapon Attack: [+7] to hit, reach 5 ft., one target. Hit: 11 ([2d6+4]) slashing damage.

Legendary Actions

 

Details

 
Source Waterdeep Dungeon of the Mad Mage
 
Environments Dungeon
 
Tactics Move into melee with the nearest target and use multiattack. Avoid fire and acid to make use of regeneration.
 
Roles | | | | | | | | | |

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10lll-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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