Kassoon

This is homebrew, submitted by a member of the community.

Beli

Beli

Small fey, neutral evilSmall fey, neutral evil
Armor Class 15 (natural armor)15 (natural armor)
+/-/*
Hit Points 45 (10d6+10)45 ([10d6+10])
Speed 30 ft., fly 30 ft. 30 ft., fly 30 ft.

STR
11 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
8 (-1)
WIS
11 (+0)
CHA
14 (+2)

Token URL:
Saving Throws Dex +5 Dex +5
Skills Perception +4, Stealth +5 Perception [+4], Stealth [+5]
Damage Vulnerabilities Fire
Damage Resistances -
Damage Immunities Cold
Condition Immunities
Senses darkvision 60 ft., passive Perception 14darkvision 60 ft., passive Perception 14
Languages Common, Dwarvish, Giant Common, Dwarvish, Giant
PB +2
Challenge 2 (450 XP)

[+instructions]

Arctic Hunter. Beli have advantage on Dexterity (Stealth) checks and Wisdom (Perception) checks made in icy, natural surroundings.
Cold Regeneration. As long as the temperature is below freezing, the beli regains 3 hit points at the start of its turn. If the beli takes fire damage, this trait doesn’t function at the start of the beli’s next turn. The beli dies only if it starts its turn with 0 hit points and it doesn’t regenerate.
Flyby. The beli doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.
Innate Spellcasting. The beli’s innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: invisibility
3/day: chill touch

[b]Arctic Hunter.[/b] Beli have advantage on Dexterity (Stealth) checks and Wisdom (Perception) checks made in icy, natural surroundings.
[b]Cold Regeneration.[/b] As long as the temperature is below freezing, the beli regains 3 hit points at the start of its turn. If the beli takes fire damage, this trait doesn’t function at the start of the beli’s next turn. The beli dies only if it starts its turn with 0 hit points and it doesn’t regenerate.
[b]Flyby.[/b] The beli doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.
[b]Innate Spellcasting.[/b] The beli’s innate spellcasting ability is Charisma (spell save DC 12, [+4] to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: [spell]invisibility[/spell]
3/day: chill touch

Actions

Ice Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage plus 2 (1d4) cold damage.
Icy Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 5 (1d4+3) piercing damage plus 2 (1d4) cold damage, and the target must make a successful DC 13 Constitution saving throw or gain 2 levels of exhaustion from the arrow’s icy chill. If the save succeeds, the target also becomes immune to further exhaustion from beli arrows for 24 hours (but any levels of exhaustion already gained remain in effect). A character who gains a sixth level of exhaustion doesn’t die automatically but drops to 0 hit points and must make death saving throws as normal. The exhaustion lasts until the target recovers fully from the cold damage.

[b]Ice Dagger.[/b] Melee Weapon Attack: [+5] to hit, reach 5 ft., one target. Hit: 5 ([1d4+3]) piercing damage plus 2 ([1d4]) cold damage.
[b]Icy Shortbow.[/b] Ranged Weapon Attack: [+5] to hit, range 80/320 ft., one target. Hit: 5 ([1d4+3]) piercing damage plus 2 ([1d4]) cold damage, and the target must make a successful DC 13 Constitution saving throw or gain 2 levels of exhaustion from the arrow’s icy chill. If the save succeeds, the target also becomes immune to further exhaustion from beli arrows for 24 hours (but any levels of exhaustion already gained remain in effect). A character who gains a sixth level of exhaustion doesn’t die automatically but drops to 0 hit points and must make death saving throws as normal. The exhaustion lasts until the target recovers fully from the cold damage.

Legendary Actions

 

Details

These small, winter faeries are vicious and deadly. With their pale skin and translucent wings, they blend perfectly into their snowy environment; only their beady black eyes
stand out against the snow and ice. These malevolent ice-sprites are a plague upon the people of snowy climates, ambushing unwary prey with icy arrows and freezing spell-like powers.

Servants of the North Wind. Known as “patzinaki” in some dialects of Dwarvish, the beli are the servants of winter gods and venerate the north wind as Boreas and other gods of darker aspects. They are frequent allies with the fraughashar.
Feast Crashers. Beli especially delight in disrupting feasts and making off with the holiday cakes—the least deadly of their malicious pranks.
Fear of Druids. They have an irrational fear of northern druids and their snow bear companions.
[i]These small, winter faeries are vicious and deadly. With their pale skin and translucent wings, they blend perfectly into their snowy environment; only their beady black eyes
stand out against the snow and ice. These malevolent ice-sprites are a plague upon the people of snowy climates, ambushing unwary prey with icy arrows and freezing spell-like powers.[/i]
[b]Servants of the North Wind.[/b] Known as “patzinaki” in some dialects of Dwarvish, the beli are the servants of winter gods and venerate the north wind as Boreas and other gods of darker aspects. They are frequent allies with the fraughashar.
[b]Feast Crashers.[/b] Beli especially delight in disrupting feasts and making off with the holiday cakes—the least deadly of their malicious pranks.
[b]Fear of Druids.[/b] They have an irrational fear of northern druids and their snow bear companions.
 
Source Tome of Beasts p. 35
 
Environments Aquatic, Arctic
 
Tactics Turn invisible and shoot arrows while the party is climbing or navigating rough terrain.
 
Roles | | | | | | | | | |

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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