Kassoon

This is homebrew, submitted by a member of the community.

Stirge Queen

Stirge Queen

Large Beast, Chaotic EvilLarge Beast, Chaotic Evil
Armor Class 1616
[~<13]
+/-/*
Hit Points 4545
[~1-6]
Speed 40 ft.40 ft.

STR
12 (+1)
DEX
18 (+4)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
4 (-3)

Token URL:
Saving Throws - -
Skills - -
Damage Vulnerabilities
Damage Resistances -
Damage Immunities poison
Condition Immunities blinded blinded
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 5blindsight 30 ft. (blind beyond this radius), passive Perception 5
Languages --
PB +3
Challenge 5 (1,800 XP)

[+instructions]

Multi Attack. This creature makes two attacks on its turn. One Claw and one Blood Drain attack.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 8 (2d4+4) bludgeoning damage, on a hit the target must make a dex save of 15 or be knocked prone. The Stirge Queen has advantage on the blood drain attack
Blood Drain. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 5 (1d4+3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 6 (1d6+3) hit points due to blood loss.

The stirge can detach itself by spending 5 feet of its movement. It only detaches if it is struck by another creature or exsanguinates the target

[b]Multi Attack.[/b] This creature makes two attacks on its turn. One Claw and one Blood Drain attack.
[b]Claw. [/b] Melee Weapon Attack: [+8] to hit, reach 5 ft., one creature. Hit: 8 ([2d4+4]) bludgeoning damage, on a hit the target must make a dex save of 15 or be knocked prone. The Stirge Queen has advantage on the blood drain attack
[b]Blood Drain.[/b] Melee Weapon Attack: [+8] to hit, reach 5 ft., one creature. Hit: 5 ([1d4+3]) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 6 ([1d6+3]) hit points due to blood loss.
The stirge can detach itself by spending 5 feet of its movement. It only detaches if it is struck by another creature or exsanguinates the target

Actions

[~Hit +2, DC <13, DPR 0-1]

Legendary Actions

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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