Kassoon

Evoker

Medium humanoid (any race), any alignment
Armor Class 12 (15 with mage armor)
Hit Points 66 (12d8+12)66 ([12d8+12])
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
12 (+1)
INT
17 (+3)
WIS
12 (+1)
CHA
11 (+0)

Saving Throws Int +7, Wis +5 Int [+7], Wis [+5]
Skills Arcana +7, History +7 Arcana [+7], History [+7]
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses passive Perception 11passive Perception 11
Languages any four languages
Challenge 9 (5,000 XP)

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Sculpt Spells. When the evoker casts an evocation spell that forces other creatures it can see to make a saving throw, it can choose a number of them equal to 1 + the spell's level. These creatures automatically succeed on their saving throws against the spell. If a successful save means a chosen creature would take half damage from the spell, it instead takes no damage from it.

Spellcasting. The evoker is a 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The evoker has the following wizard spells prepared:

*Evocation spell

[b]Sculpt Spells.[/b] When the evoker casts an evocation spell that forces other creatures it can see to make a saving throw, it can choose a number of them equal to 1 + the spell's level. These creatures automatically succeed on their saving throws against the spell. If a successful save means a chosen creature would take half damage from the spell, it instead takes no damage from it.

[b]Spellcasting.[/b] The evoker is a 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, [+7] to hit with spell attacks). The evoker has the following wizard spells prepared:
[*]Cantrips (at will): [spell]fire bolt[/spell]*, [spell]light[/spell]*, [spell]prestidigitation[/spell], [spell]ray of frost[/spell]*
[*]1st level (4 slots): [spell]burning hands[/spell]*, [spell]mage armor[/spell], [spell]magic missile[/spell]*
[*]2nd level (3 slots): [spell]mirror image[/spell], [spell]misty step[/spell], [spell]shatter[/spell]*
[*]3rd level (3 slots): [spell]counterspell[/spell], [spell]fireball[/spell]*, [spell]lightning bolt[/spell]*
[*]4th level (3 slots): [spell]ice storm[/spell]*, [spell]stoneskin[/spell]
[*]5th level (2 slots): [spell]Bigby's hand[/spell]*, [spell]cone of cold[/spell]*
[*]6th level (1 slot): [spell]chain lightning[/spell]*, [spell]wall of ice[/spell]*

*Evocation spell

Actions

Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d6-1) bludgeoning damage, or 3 (1d8-1) bludgeoning damage if used with two hands.

[b]Quarterstaff.[/b] Melee Weapon Attack: [+3] to hit, reach 5 ft., one target. Hit: 2 ([1d6-1]) bludgeoning damage, or 3 ([1d8-1]) bludgeoning damage if used with two hands.

Legendary Actions

 

Details

 
Source Volo's Guide to Monsters p. 214
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10lll-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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