This is homebrew, submitted by a member of the community.
Mineral Mephit
Mineral Mephit
Small Elemental, neutral evilSmall Elemental, neutral evil- You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
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Death Burst. When a Mineral Mephit dies, it explodes in a burst of jagged stone and crystals. Each creature within 5 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) slashing damage on a failed save, or half as much damage on a successful one.
False Appearance. While a Mineral Mephit remains motionless it is indistinguishable from a natural formation of rock and crystals.
Innate Spellcasting (1/day). A Mineral Mephit can innately cast upon itself a spell with effects identical to those of Barkskin, causing additional clusters of hard crystals to emerge on its hide and enhancing its armor class to no less than 16. It requires no material components and its innate spellcasting ability is Charisma.
[b][i]Death Burst.[/i][/b] When a Mineral Mephit dies, it explodes in a burst of jagged stone and crystals. Each creature within 5 feet of it must make a DC 11 Dexterity saving throw, taking 7 ([2d6]) slashing damage on a failed save, or half as much damage on a successful one.
[b][i]False Appearance.[/i][/b] While a Mineral Mephit remains motionless it is indistinguishable from a natural formation of rock and crystals.
[b][i]Innate Spellcasting (1/day).[/i][/b] A Mineral Mephit can innately cast upon itself a spell with effects identical to those of [spell]Barkskin[/spell], causing additional clusters of hard crystals to emerge on its hide and enhancing its armor class to no less than 16. It requires no material components and its innate spellcasting ability is Charisma.
Actions
Fists. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
Crystal Breath (Recharge 6). A Mineral Mephit can exhale a 15-foot cone of crystal fragments. Each creature in that area must make a DC 10 Dexterity saving throw, taking 7 (2d6) slashing damage on a failed save, or half as much damage on a successful one.
[b][i]Fists.[/b] Melee Weapon Attack:[/i] [+2] to hit, reach 5 ft., one target. Hit: 3 ([1d6]) bludgeoning damage.
[b][i]Crystal Breath (Recharge 6).[/i][/b] A Mineral Mephit can exhale a 15-foot cone of crystal fragments. Each creature in that area must make a DC 10 Dexterity saving throw, taking 7 ([2d6]) slashing damage on a failed save, or half as much damage on a successful one.
Legendary Actions
Details
Mineral Mephits are composed of elemental Earth and Positive Energy, look like small, sturdy, winged creatures made of rock and covered with clusters of crystals, and are among the most attractive and self-assured monsters of their sort. They are also the strongest of the Mephits, although this is not saying much in absolute terms. Mineral Mephits often have access to largely-worthless hoards of white, red, purple, and other crystals that they will cheerfully misrepresent the value of and attempt to use as trade goods or currency. In addition to Terran, Mineral Mephits are also able to speak Quidan, the language of the Positive Energy Plane. Mineral Mephits are composed of elemental Earth and Positive Energy, look like small, sturdy, winged creatures made of rock and covered with clusters of crystals, and are among the most attractive and self-assured monsters of their sort. They are also the strongest of the Mephits, although this is not saying much in absolute terms. Mineral Mephits often have access to largely-worthless hoards of white, red, purple, and other crystals that they will cheerfully misrepresent the value of and attempt to use as trade goods or currency. In addition to Terran, Mineral Mephits are also able to speak Quidan, the language of the Positive Energy Plane.Shout outs: Stacey, kaizerrolls, Jeremiah Walker, Tim Hinkle, Lasse, Poodlenuke, Randall Welker, Agatha Wolfie, Shyler Lance, Bryan Sheairs, matteo carbini, Alison Willis, Koto Sinclair, Kris Drummond, Sarah Holland, Joshua Warren, Joshua David Maddox, Standish Writes, Ray Bissonnette, Joe Farabaugh, Joe Dalby, Joline Tran, Matt Price, Das Meses, Yuki, ShortyMcgibble, Mr. Vinclair, connor howard, Knot Sure, Sarah Banford, Alex Lavigne, mtnman1979@aol.com, Parker VanDerMeide, KFB_Patreon, teszt, Alex Reyes, David Davidson, eric sun, Benoit David Baillargeon, Jordan Jorgensen, Jason Wenneman, Mike Kemmerer, Katherine Ekes Lewing, Matthew payne, Jacob Plummer, RiGarou, Rebecca Montelli, Gage Lahr, H, Sagwopper, John Karels, wintersanctuary, Dylan Williams, Donovan Nordick, Snowy Snow, Jakasaras 4che, Nahellion, Vanessa, Ben Pytlik, Robert D O'Dell, Scarlett, Chris Francis, Alexander Garcia, Serena Verden, Alexander Griffiths, SnipsGTI, Brian Sousa, bilbens baggo, Stuart, IbKelek, Galygious, Andrew Patton, Nicole Patten, Clementine Turner, ted valen, T. Alexander, Tim Mason, Darren Hilbring, Gannon Dubay, Thobek, George V Crain, Brian allbritton, Aaron Teupe, Moonstone, Matthew Newton, Celso R Garcia III, Felix Schmäche, Corwin Lum, John, Rob Garner, Matt Houghton, Rune Anjum, Brice Carpenter, Jordan Brazeal, Jake Lane, Adam Ruiz, Daniel Whelan, Phillip P Torchia, Conor Quinn, Nathan Tracy, Balanced Game Review, Jordan Fountain, Stefan Gottschalk's, Matthew Wood, Bartis Edmond Hawley-Wall, Kyler Havard, Zealot23, Nich Smith, Matt Koltes, Chris Mulvihill, Keaton Permenter, Shazear, Leanna Orr, John Nazario, Gary, Gordon Alexander Fallon, Topher Scott, Max Puplett
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