Kassoon

Deathlock Wight

Deathlock Wight

Medium undead, neutral evilMedium undead, neutral evil
Armor Class 12 (15 with mage armor)12 (15 with mage armor)
[~<13]
+/-/*
Hit Points 37 ([Sd8 + 15])37 ([Sd8 + 15])
[~1-6]
Speed 30 ft.30 ft.

STR
11 (+0)
DEX
14 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
14 (+2)
CHA
16 (+3)

Token URL:
Saving Throws Wis +4 Wis +4
Skills Arcana +3, Perception +4 Arcana +3, Perception +4
Damage Vulnerabilities
Damage Resistances necrotic; bludgeoning, piercing, and
slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities exhaustion, poisoned exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 14darkvision 60 ft., passive Perception 14
Languages the languages it knew in lifethe languages it knew in life
PB +2
Challenge 3 (700 XP)

[+instructions]

Innate Spellcasting. The wight's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following
spells, requiring no verbal or material components:
At will: detect magic, disguise self. mage armor
1/day each: fear, hold person, misty step
Sunlight Sensitivity. While in sunlight, the wight has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

[b]Innate Spellcasting.[/b] The wight's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following
spells, requiring no verbal or material components:
At will: detect magic, disguise self. mage armor
1/day each: fear, hold person, misty step
[b]Sunlight Sensitivity.[/b] While in sunlight, the wight has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The wight attacks twice with Grave Bolt.
Grave Bolt. Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 7 (1d8 + 3) necrotic damage.
Life Drain. Melee Weapon Attack: +4 to hit, reach S ft., one creature. Hit: 9 (2d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.
This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
A humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life o r its body is destroyed. The wight can have no more than twelve zombies under its control at one time.

[b]Multiattack.[/b] The wight attacks twice with Grave Bolt.
[b]Grave Bolt.[/b] Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 7 ([1d8 + 3]) necrotic damage.
[b]Life Drain.[/b] Melee Weapon Attack: +4 to hit, reach S ft., one creature. Hit: 9 ([2d6 + 2]) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.
This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
A humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life o r its body is destroyed. The wight can have no more than twelve zombies under its control at one time.

Legendary Actions

 

Details

Bereft of much of its magic, a deathlock wight lingers
between the warlock it was and the deathly existence
of a wight- a special punishment meted out by certain
patrons and necromancers .
Bereft of much of its magic, a deathlock wight lingers
between the warlock it was and the deathly existence
of a wight- a special punishment meted out by certain
patrons and necromancers .
 
Source Mordenkainen's Tome of Foes p. 129
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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