Kassoon

Giant Octopus

Giant Octopus

Large Beast, unalignedLarge Beast, unaligned
Armor Class 1111
[~<13]
+/-/*
Hit Points 52 (8d10+8)52 ([8d10+8])
[~1-6]
Speed 10 ft., swim 60 ft.10 ft., swim 60 ft.

STR
17 (+3)
DEX
13 (+1)
CON
13 (+1)
INT
4 (-3)
WIS
10 (+0)
CHA
4 (-3)

Token URL:
Saving Throws - -
Skills Perception +4, Stealth +5 Perception +4, Stealth +5
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses darkvision 60ft., passive Perception 14darkvision 60ft., passive Perception 14
Languages --
PB +2
Challenge 1 (200 XP)

[+instructions]

Hold Breath. While out of water, the octopus can hold its
breath for 1 hour.
Underwater Camouflage. The octopus has advantage on Dexterity (Stealth) checks made while underwater.
Water Breathing. The octopus can breathe only underwater.

[b]Hold Breath.[/b] While out of water, the octopus can hold its
breath for 1 hour.
[b]Underwater Camouflage.[/b] The octopus has advantage on Dexterity (Stealth) checks made while underwater.
[b]Water Breathing.[/b] The octopus can breathe only underwater.

Actions

[~Hit +2, DC <13, DPR 0-1]

Tentacles. Melee Weapon Attack: +5 to hit, reach 15 ft., one
target. Hit: 10 (2d6 + 3) bludgeoning damage. If the target is a
creature, _it is grappled (escape DC 16). Until this grapple ends,
the target is restrained, and the octopus can't use its tentacles
on another target.
Ink Cloud (Recharges after a Short or Long Rest). A 20-footradius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink.
After releasing the ink, the octopus can use the Dash action as a bonus action.

[b]Tentacles.[/b] Melee Weapon Attack: +5 to hit, reach 15 ft., one
target. Hit: 10 (2d6 + 3) bludgeoning damage. If the target is a
creature, _it is grappled (escape DC 16). Until this grapple ends,
the target is restrained, and the octopus can't use its tentacles
on another target.
[b]Ink Cloud (Recharges after a Short or Long Rest).[/b] A 20-footradius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink.
After releasing the ink, the octopus can use the Dash action as a bonus action.

Legendary Actions

 

Details

 
Source Monster Manual, p.326
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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