This is homebrew, submitted by a member of the community.
Rune Spider
Rune Spider
Medium Beast, UnalignedMedium Beast, Unaligned
Keen Sense. This creature has advantage on Wisdom (Perception) checks that rely on smell/hearing/sight.
Amphibious. This creature can breathe air and water.
Ambusher. In the first round of a combat, this creature has advantage on attack rolls against any creature it surprised.
[b]Keen Sense[/b]. This creature has advantage on Wisdom (Perception) checks that rely on smell/hearing/sight.
[b]Amphibious[/b]. This creature can breathe air and water.
[b]Ambusher[/b]. In the first round of a combat, this creature has advantage on attack rolls against any creature it surprised.
Actions
Venom Bite. Melee Weapon Attack: +1 to hit, one creature, reach 5 ft. On Hit: 1 (1d4-1) piercing damage, and the target must make a DC 13 Constitution saving throw or take 1 (1d4-1) poison damage on a failed save (half damage on success). If the poison damage reduces the target to 0 hit points then they're stable, poisoned, and paralyzed for 1 hour, even if they regain hit points.
Short Shot. Ranged Weapon Attack: +1 to hit, one creature, range 80/320 ft. On Hit: 2 (1d4) piercing damage.
Web (Restrain) (Recharge d6: 5–6). Ranged Weapon Attack: +1 to hit, one creature, range 30/60 ft. On Hit: The target is restrained (escape Strength DC 13). The webbing can be targeted and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage), freeing the target.
[b]Venom Bite[/b]. Melee Weapon Attack: [+1] to hit, one creature, reach 5 ft. On Hit: 1 ([1d4-1]) piercing damage, and the target must make a DC 13 Constitution saving throw or take 1 ([1d4-1]) poison damage on a failed save (half damage on success). If the poison damage reduces the target to 0 hit points then they're stable, poisoned, and paralyzed for 1 hour, even if they regain hit points.
[b]Short Shot[/b]. Ranged Weapon Attack: [+1] to hit, one creature, range 80/320 ft. On Hit: 2 ([1d4]) piercing damage.
[b]Web (Restrain)[/b] (Recharge [d6]: 5–6). Ranged Weapon Attack: [+1] to hit, one creature, range 30/60 ft. On Hit: The target is restrained (escape Strength DC 13). The webbing can be targeted and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage), freeing the target.
Legendary Actions
Details
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