Kassoon

Lizardfolk Shaman

Lizardfolk Shaman

Medium humanoid (lizardfolk), neutralMedium humanoid (lizardfolk), neutral
Armor Class 13 (natural armor)13 (natural armor)
+/-/*
Hit Points 27 (5d8+5)27 ([5d8+5])
Speed 30 ft., swim 30 ft.30 ft., swim 30 ft.

STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
10 (+0)
WIS
15 (+2)
CHA
8 (-1)

Token URL:
Saving Throws
Skills Perception +4, Stealth +4, Survival +6 Perception [+4], Stealth [+4], Survival [+6]
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses passive Perception 14passive Perception 14
Languages DraconicDraconic
PB +2
Challenge 2 (450 XP)

[+instructions]

Hold Breath. The lizardfolk can hold its breath for 15 minutes.

Spellcasting (Lizardfolk Form Only). The lizardfolk is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The lizardfolk has the following druid spells prepared:



[b]Hold Breath.[/b] The lizardfolk can hold its breath for 15 minutes.

[b]Spellcasting (Lizardfolk Form Only).[/b] The lizardfolk is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, [+4] to hit with spell attacks). The lizardfolk has the following druid spells prepared:
[*]Cantrips (at will): [spell]druidcraft[/spell], [spell]produce flame[/spell], [spell]thorn whip[/spell]
[*]1st Level (4 slots): [spell]entangle[/spell], [spell]fog cloud[/spell]
[*]2nd Level (3 slots): [spell]heat metal[/spell], [spell]spike growth[/spell]
[*]3rd Level (2 slots): [spell]conjure animals[/spell] (reptiles only), [spell]plant growth[/spell]

Actions

Multiattack (Lizardfolk Form Only). The lizardfolk makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage, or 7 (1d10+2) piercing damage in crocodile form. If the lizardfolk is in crocodile form and the target is a Large or smaller creature, the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the lizardfolk can't bite another target. If the lizardfolk reverts to its true form, the grapple ends.

Claws (Lizardfolk Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage.

Change Shape (Recharges after a Short or Long Rest). The lizardfolk magically polymorphs into a crocodile, remaining in that form for up to 1 hour. It can revert to its true form as a bonus action. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

[b]Multiattack (Lizardfolk Form Only).[/b] The lizardfolk makes two attacks: one with its bite and one with its claws.

[b]Bite.[/b] Melee Weapon Attack: [+4] to hit, reach 5 ft., one target. Hit: 5 ([1d6+2]) piercing damage, or 7 ([1d10+2]) piercing damage in crocodile form. If the lizardfolk is in crocodile form and the target is a Large or smaller creature, the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the lizardfolk can't bite another target. If the lizardfolk reverts to its true form, the grapple ends.

[b]Claws (Lizardfolk Form Only).[/b] Melee Weapon Attack: [+4] to hit, reach 5 ft., one target. Hit: 4 ([1d4+2]) slashing damage.

[b]Change Shape (Recharges after a Short or Long Rest).[/b] The lizardfolk magically polymorphs into a crocodile, remaining in that form for up to 1 hour. It can revert to its true form as a bonus action. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Legendary Actions

 

Details

 
Source Monster Manual p. 205
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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