Kassoon

This is homebrew, submitted by a member of the community.

Random Skeleton

Random Skeleton

Medium Undead, Lawful EvilMedium Undead, Lawful Evil
Armor Class 50 (natural armor)50 (natural armor)
[~<13]
+/-/*
Hit Points 452 (113d8)452 ([113d8])
[~1-6]
Speed 30 ft.30 ft.

STR
16 (+3)
DEX
17 (+3)
CON
21 (+5)
INT
19 (+4)
WIS
14 (+2)
CHA
22 (+6)

Token URL:
Saving Throws Cha +13 Cha [+13]
Skills Perception +9 Perception [+9]
Damage Vulnerabilities bludgeoning
Damage Resistances
Damage Immunities poison
Condition Immunities exhaustion, poisoned exhaustion, poisoned
Senses Darkvision 60 ft., Passive Perception 19Darkvision 60 ft., Passive Perception 19
Languages understands all languages it spoke in life but can't speakunderstands all languages it spoke in life but can't speak
PB +7
Challenge 22 (41,000 XP)

[+instructions]

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. This creature makes 2 attacks, using any combination of Poison Bite or Tendril.

Poison Bite. Melee Weapon Attack: +10 to hit, one creature, reach 5 ft. On Hit: 17 (2d12+5) poison damage, and the target must succeed on a DC 21 Constitution saving throw or become poisoned for 1 minute (repeat save at end of each turn).

Tendril. Melee Weapon Attack: +10 to hit, one creature, reach 60 ft. On Hit: The target is restrained (escape DC 21). While restrained, the target has disadvantage on Strength checks and Strength saving throws. This creature can't use the same tendril on another target while it's restraining a creature.

Reel. Pull each grappled creature up to 25 feet.

Oil. This creature creates a 1 inch deep puddle of nonflammable oil that covers the ground in its space for 1 hour. Any non-Skeleton creature that enters the puddle or starts its turn there must succeed on a DC 21 Strength saving throw or be restrained (escape DC 21), otherwise it's treated as difficult terrain.

[b]Multiattack[/b]. This creature makes 2 attacks, using any combination of Poison Bite or Tendril.

[b]Poison Bite[/b]. Melee Weapon Attack: [+10] to hit, one creature, reach 5 ft. On Hit: 17 ([2d12+5]) poison damage, and the target must succeed on a DC 21 Constitution saving throw or become poisoned for 1 minute (repeat save at end of each turn).

[b]Tendril[/b]. Melee Weapon Attack: [+10] to hit, one creature, reach 60 ft. On Hit: The target is restrained (escape DC 21). While restrained, the target has disadvantage on Strength checks and Strength saving throws. This creature can't use the same tendril on another target while it's restraining a creature.

[b]Reel[/b]. Pull each grappled creature up to 25 feet.

[b]Oil[/b]. This creature creates a 1 inch deep puddle of nonflammable oil that covers the ground in its space for 1 hour. Any non-Skeleton creature that enters the puddle or starts its turn there must succeed on a DC 21 Strength saving throw or be restrained (escape DC 21), otherwise it's treated as difficult terrain.

Legendary Actions

This creature can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. This creature regains spent legendary actions at the start of its turn.

Poison Bite. This creature makes one Poison Bite attack.

Detect. This creature makes a Wisdom (Perception) check with advantage.

This creature can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. This creature regains spent legendary actions at the start of its turn.

[b]Poison Bite[/b]. This creature makes one Poison Bite attack.

[b]Detect[/b]. This creature makes a Wisdom (Perception) check with advantage.
 

Details

 
Source Homebrew
 
Environments Urban, Dungeon
 
Tactics Move 30 feet towards the nearest PC until in range. Use Poison Bite in melee or Tendril at range.
 
Roles | | | | | | | | | |

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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