This is homebrew, submitted by a member of the community.
Dog
Dog
Medium beast, unalignedMedium beast, unaligned- You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
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Keen Hearing and Smell. The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Unwavering Loyalty. The dog will always follow the commands of an NPC that they have a positive relationship with (i.e. the dog's owner).
[b]Keen Hearing and Smell.[/b] The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.
[b]Unwavering Loyalty.[/b] The dog will always follow the commands of an NPC that they have a positive relationship with (i.e. the dog's owner).
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) piercing damage.
Bark. The dog uses a bonus action to have a creature within 15 of it make a DC 11 Wisdom saving throw or become frightened until the end of the dog’s next turn. The targeted creature(s) must be capable of hearing in order for this condition to take effect. Creatures affected by the Unwavering Loyalty trait automatically succeed this saving throw.
[b]Bite.[/b] Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) piercing damage.
[b]Bark.[/b] The dog uses a bonus action to have a creature within 15 of it make a DC 11 Wisdom saving throw or become frightened until the end of the dog’s next turn. The targeted creature(s) must be capable of hearing in order for this condition to take effect. Creatures affected by the Unwavering Loyalty trait automatically succeed this saving throw.
Legendary Actions
Details
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