Kassoon

abominable sloth

Large beast, unaligned
Armor Class 15 (natural armor)
Hit Points 168 (16d10 + 80)168 (16d10 + 80)
Speed 20 ft., climb 20 ft.
STR
19 (+4)
DEX
10 (+0)
CON
19 (+4)
INT
3 (-4)
WIS
12 (+1)
CHA
10 (+0)

Saving Throws Str+7 Str+7
Skills Athletics +7, Perception +4 Athletics +7, Perception +4
Damage Vulnerabilities
Damage Resistances poison
Damage Immunities
Condition Immunities poisoned poisoned
Senses darkvision 120 ft., passive Perception 14darkvision 120 ft., passive Perception 14
Languages -
Challenge 7 (2,900 XP)

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Foul Odor. Any creature that starts its turn within 15 feet of the giant sloth must succeed on a DC 15 Constitution saving throw or have disadvantage on its next attack roll or ability check.
Hunter’s Dash (1/day). The giant sloth moves double its normal speed and has advantage on all of its attacks for 1 round.


Foul Odor. Any creature that starts its turn within 15 feet of the giant sloth must succeed on a DC 15 Constitution saving throw or have disadvantage on its next attack roll or ability check.
Hunter’s Dash (1/day). The giant sloth moves double its normal speed and has advantage on all of its attacks for 1 round.

Actions


Multiattack. The giant sloth makes two attacks: one with its claw and one with its bite. If the giant sloth is grappling a creature, it can also use its Sloth’s Embrace once.
Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 3d6+4 slashing damage. The target is grappled (escape DC 15) if it is a Large or smaller creature and the sloth doesn’t have another creature grappled.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 3d8+4 piercing damage.
Sloth’s Embrace. The giant sloth crushes a creature it is grappling by pulling the creature against its fetid, furry chest. The target must make a DC 15 Strength saving throw, taking 27 6d8 bludgeoning damage on a failed save, or half as much damage on a successful one. A creature that fails the save is also stunned until the end of its next turn.


Multiattack. The giant sloth makes two attacks: one with its claw and one with its bite. If the giant sloth is grappling a creature, it can also use its Sloth’s Embrace once.
Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 [3d6+4] slashing damage. The target is grappled (escape DC 15) if it is a Large or smaller creature and the sloth doesn’t have another creature grappled.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 [3d8+4] piercing damage.
Sloth’s Embrace. The giant sloth crushes a creature it is grappling by pulling the creature against its fetid, furry chest. The target must make a DC 15 Strength saving throw, taking 27 [6d8] bludgeoning damage on a failed save, or half as much damage on a successful one. A creature that fails the save is also stunned until the end of its next turn.

Legendary Actions

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
l/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10lll-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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