Kassoon
 
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5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Generate Character
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Campaign Manager
Mar Valtameri
Character Name
Fighter 3
Class & Level
Cloistered Scholar
Background
Human
Race
Lawful Good
Alignment
Experience
Female
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+3
16
15
+
1
(Race)
DEXTERITY
+0
11
10
+
1
(Race)
CONSTITUTION
+2
15
14
+
1
(Race)
INTELLIGENCE
-1
9
8
+
1
(Race)
WISDOM
+2
14
13
+
1
(Race)
CHARISMA
+1
13
12
+
1
(Race)
ARMOR CLASS
18
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1414
+
SPEED
30 ft
HIT POINTS
Max:
26
26
TEMP HP
POINT BUY
Standard
Picture URL:
Token URL:
5 +5
+
Strength
+
Dexterity
+
Constitution
-1 -1
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
-1 -1
+
Arcana (Int)
+
Athletics (Str)
+
Deception (Cha)
-1 -1
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
-1 -1
+
Investigation (Int)
+
Medicine (Wis)
-1 -1
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
-1 -1
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
13
DC
Cast Mod
/
/
/
/
/
/
/
/
/
SPELLCASTING
[+instructions]

Class

Fighting Style, Dueling: When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.

Second Wind: Bonus to regain d10+lvl usable once/rest

Action Surge: On your turn, you can take one additional action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.

[b]Class[/b]

[b]Fighting Style, Dueling:[/b] When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.

[b]Second Wind:[/b] Bonus to regain d10+lvl usable once/rest

[b]Action Surge:[/b] On your turn, you can take one additional action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.
FEATURES & TRAITS
d10
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Chain Mail
55
1
Longsword
3
1
Shield
6
2
Handaxes
2
1
Explorers Pack
59
Total: 127 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
0
PP
0
WEALTH
Proficiencies: All armor/shields, simple/martial weapons
Languages: Common, Dwarven, Elvish
PROFICIENCIES & LANGUAGES
Attended the most prestigious school of combat and magic in my region. I lived a sheltered life there, living in the dormitories from a young age. On the recommendation of my professors, I've decided to take up adventuring and work as a sword-for-hire.
PERSONALITY TRAITS
I want to put my skills to practice and see more of the world.
IDEALS
I am an orphan and have no knowledge of my family background. I was left by the dormitory kitchen in a basket as a newborn with a single note: "please take care of her". My bonds are the staff at the school who all collectively raised me. They gave her oceanic names because of her bright, intensely blue eyes.

BONDS
I was an excellent student and did well in my studies. However, I am very naive and lack street smarts. I am also very bad at lying because I am so honest.
FLAWS
 
Mar is an orphan who grew up and attended the local school of combat and magic arts in her region. She graduated with honours from her fighting class and was encouraged to see the world by her professors and school staff. She thinks that would be a good way to see the world and put her skills to the test. She has just begun her journey as a mercenary-for-hire but has only gotten house calls to save cats from trees or find porch package thieves.
DESCRIPTION & EXTRA INFO
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