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5th Edition Character Sheet

Create and save a character sheet for 5e D&D. You can assign it to a campaign if you create or join one, for your DM and other players to see. 2024 Edition Here.

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Attacks | Spells | Features & HD | |
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Generate Character
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Campaign Manager
Character Name
Druid 1
Class & Level
Gruul Anarch
Background
Beasthide Shifter
Race
Lawful Neutral
Alignment
Experience
Female
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
-5
0
0
+
0
(Race)
DEXTERITY
-5
1
0
+
1
(Race)
CONSTITUTION
-4
2
0
+
2
(Race)
INTELLIGENCE
-5
0
0
+
0
(Race)
WISDOM
-5
0
0
+
0
(Race)
CHARISMA
-5
0
0
+
0
(Race)
ARMOR CLASS
INITIATIVE
-5 -5
+
PROFICIENCY
+
2
2
+
PERCEPTION
55
+
SPEED
HIT POINTS
Max:
TEMP HP
POINT BUY
-48
Picture URL:
https://i.pinimg.com/736x/2c/34/6c/2c346cb7468ce977bab[d4]b060501fa22.jpg
Token URL:
https://i.pinimg.com/736x/2c/34/6c/2c346cb7468ce977bab[d4]b060501fa22.jpg
-5 -5
+
Strength
-5 -5
+
Dexterity
-4 -4
+
Constitution
-5 -5
+
Intelligence
-5 -5
+
Wisdom
-5 -5
+
Charisma
+0
+
Global Bonus
Saving Throws
-3 -3
+
Acrobatics (Dex)
-3 -3
+
Animal Handling (Wis)
-5 -5
+
Arcana (Int)
-3 -3
+
Athletics (Str)
-5 -5
+
Deception (Cha)
-5 -5
+
History (Int)
-5 -5
+
Insight (Wis)
-5 -5
+
Intimidation (Cha)
-5 -5
+
Investigation (Int)
-5 -5
+
Medicine (Wis)
-5 -5
+
Nature (Int)
-5 -5
+
Perception (Wis)
-5 -5
+
Performance (Cha)
-5 -5
+
Persuasion (Cha)
-5 -5
+
Religion (Int)
-5 -5
+
Sleight of Hand (Dex)
-5 -5
+
* Stealth (Dex)
-5 -5
+
Survival (Wis)
-5 -5
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
5
DC
Cast Mod
Cantrip:
/
2
1st:
/
2nd:
/
3rd:
/
4th:
/
5th:
/
6th:
/
7th:
/
8th:
/
9th:
SPELLCASTING
[+instructions]
Shifter Traits

Your shifter character has the following traits.

Age

Shifters are quick to mature both physically and emotionally, reaching young adulthood at age 10. They rarely live to be more than 70 years old.

Alignment

Shifters tend toward neutrality, being more focused on survival than concepts of good and evil. A love of personal freedom can drive shifters toward chaotic alignments.

Size

Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Shifting

As a bonus action, you can assume a more bestial appearance. This transformation lasts for 1 minute, until you die, or until you revert to your normal appearance as a bonus action. When you shift, you gain temporary hit points equal to your level + your Constitution modifier (minimum of 1 temporary hit point). You also gain additional benefits that depend on your shifter subrace, described below.

Once you shift, you can’t do so again until you finish a short or long rest.

Languages
You can speak, read, and write Common.
Shifter Traits
Your shifter character has the following traits.

Age
Shifters are quick to mature both physically and emotionally, reaching young adulthood at age 10. They rarely live to be more than 70 years old.

Alignment
Shifters tend toward neutrality, being more focused on survival than concepts of good and evil. A love of personal freedom can drive shifters toward chaotic alignments.

Size
Your size is Medium.

Speed
Your base walking speed is 30 feet.

Darkvision
You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Shifting
As a bonus action, you can assume a more bestial appearance. This transformation lasts for 1 minute, until you die, or until you revert to your normal appearance as a bonus action. When you shift, you gain temporary hit points equal to your level + your Constitution modifier (minimum of 1 temporary hit point). You also gain additional benefits that depend on your shifter subrace, described below.

Once you shift, you can’t do so again until you finish a short or long rest.

Languages
You can speak, read, and write Common.
FEATURES & TRAITS
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
Total: 0.2 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
10
PP
0
WEALTH
Armor


Weapons


Tools
Herbalism kit

Languages
Common, Goblin
PROFICIENCIES & LANGUAGES
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
 
DESCRIPTION & EXTRA INFO
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