5th Edition Character Sheet
Skills
Racial
Darkvision 60ft
Paladin (Oath of Vengeance), level 2:◆ Divine Sense (Paladin 1, PHB 84) [1 + Charisma modifier per long rest]
As an action, I sense celestials/fiends/undead/consecrated/desecrated within 60 ft
Until the end of my next turn, I sense the type/location if it is not behind total cover
◆ Lay on Hands (Paladin 1, PHB 84) [10× per long rest]
As an action, I can use points in my pool to heal a touched, living creature's hit points
I can neutralize poisons/diseases instead at a cost of 5 points per affliction
◆ Divine Smite (Paladin 2, PHB 85)
When I hit a melee weapon attack, I can expend a spell slot to do +2d8 radiant damage
This increases by +1d8 for each spell slot level above 1st and +1d8 against undead/fiends
◆ Great Weapon Fighting Style (Paladin 2, PHB 84)
Reroll 1 or 2 on damage if wielding two-handed/versatile melee weapon in both hands
◆ Spellcasting (Paladin 2, PHB 84)
I can cast prepared paladin spells, using Charisma as my spellcasting ability
I can use a holy symbol as a spellcasting focus for my paladin spells
Never Tell Me the Odds
Odds and probability are my bread and butter. During downtime activities that involve games of chance or figuring odds on the best plan, I can get a solid sense of which choice is likely the best one and which opportunities seem too good to be true, at the DM's determination.[b]Darkvision[/b] 60ft
Paladin (Oath of Vengeance), level 2:
◆ Divine Sense (Paladin 1, PHB 84) [1 + Charisma modifier per long rest]
As an action, I sense celestials/fiends/undead/consecrated/desecrated within 60 ft
Until the end of my next turn, I sense the type/location if it is not behind total cover
◆ Lay on Hands (Paladin 1, PHB 84) [10× per long rest]
As an action, I can use points in my pool to heal a touched, living creature's hit points
I can neutralize poisons/diseases instead at a cost of 5 points per affliction
◆ Divine Smite (Paladin 2, PHB 85)
When I hit a melee weapon attack, I can expend a spell slot to do +[2d8] radiant damage
This increases by +[1d8] for each spell slot level above 1st and +[1d8] against undead/fiends
◆ Great Weapon Fighting Style (Paladin 2, PHB 84)
Reroll 1 or 2 on damage if wielding two-handed/versatile melee weapon in both hands
◆ Spellcasting (Paladin 2, PHB 84)
I can cast prepared paladin spells, using Charisma as my spellcasting ability
I can use a holy symbol as a spellcasting focus for my paladin spells
Never Tell Me the Odds
Odds and probability are my bread and butter. During downtime activities that involve games of chance or figuring odds on the best plan, I can get a solid sense of which choice is likely the best one and which opportunities seem too good to be true, at the DM's determination.
Languages: Common, Orc, Draconic, Ghuliak
Playing card set
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Their contribution stands as a beacon of hope for all adventurers!


