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5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Generate Character
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Campaign Manager
Halwynn Kaida (Adaptive Warrior with the Swift Blade)
Character Name
Ranger 1
Class & Level
Haunted One
Background
Wood Elf
Race
Chaotic Evil
Alignment
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+3
16
16
+
0
(Race)
DEXTERITY
+4
18
16
+
2
(Race)
CONSTITUTION
+0
11
11
+
0
(Race)
INTELLIGENCE
+0
10
10
+
0
(Race)
WISDOM
+2
14
13
+
1
(Race)
CHARISMA
+1
12
12
+
0
(Race)
ARMOR CLASS
16
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1414
+
SPEED
30 ft
HIT POINTS
Max:
12
12
TEMP HP
POINT BUY
No (8-15)
Picture URL:
Token URL:
5 +5
+
Strength
+
Dexterity
+
Constitution
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
+
Arcana (Int)
+
Athletics (Str)
+
Deception (Cha)
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
12
DC
Cast Mod
/
1st:
/
2nd:
/
3rd:
/
4th:
/
5th:
/
/
/
/
SPELLCASTING
[+instructions]

Racial

Darkvision 60ft

Keen Senses: Proficiency in the Perception skill.

Fey Ancestry: Advantage on saving throws against being charmed, and magic can't put you to sleep.

Trance: Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day.

Elf Weapon Training: Proficiency with the longsword, shortsword, shortbow, and longbow.

Mask of the Wild: You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Fleet of Foot: Your base walking speed increases to 35 feet.

Class

Favored Enemy, Monstrosities: Advantage on Survival checks to track favored enemy, and Intelligence checks to recall info about them. Also learn a language of your favored enemy.

Natural Explorer: 2x proficiency when using an Intelligence or Wisdom check with a skill you're proficient in while navigating your favored terrain. When traveling in favored terrain, ignore difficult terrain, cannot become lost (except by magic), remain alert to danger when doing other activities, can move stealthily alone at a normal pace, find twice as much forage, learn exact number/size/time they passed when tracking.

Racial

Darkvision 60ft

Keen Senses: Proficiency in the Perception skill.

Fey Ancestry: Advantage on saving throws against being charmed, and magic can't put you to sleep.

Trance: Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day.

Elf Weapon Training: Proficiency with the longsword, shortsword, shortbow, and longbow.

Mask of the Wild: You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Fleet of Foot: Your base walking speed increases to 35 feet.

[b]Class[/b]

[b]Favored Enemy, Monstrosities:[/b] Advantage on Survival checks to track favored enemy, and Intelligence checks to recall info about them. Also learn a language of your favored enemy.

[b]Natural Explorer:[/b] 2x proficiency when using an Intelligence or Wisdom check with a skill you're proficient in while navigating your favored terrain. When traveling in favored terrain, ignore difficult terrain, cannot become lost (except by magic), remain alert to danger when doing other activities, can move stealthily alone at a normal pace, find twice as much forage, learn exact number/size/time they passed when tracking.
FEATURES & TRAITS
d10
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Longbow
2
2
Shortsword
2
1
Scale Mail [14+Dex(2)]
45
20
Arrows
1
1
Chest
25
1
Crowbar
0
1
Holy Symbol
0
1
Holy Water (flask)
0
1
Manacles
0
1
Steel Mirror
0
1
Oil (flask)
0
1
Tinderbox
0
3
Torch
0
1
Explorer's Pack
59
1
Bedroll
0
1
Mess Kit
0
10
Rations (1 day)
0
1
Hempen Rope (50 feet)
0
1
Tinderbox
0
10
Torch
0
1
Waterskin
0
PERSONAL POSSESION 1 SILVER PIECE
Total: 155.1 lbs
EQUIPMENT
CP
4
SP
1
EP
0
GP
0
PP
0
WEALTH
Proficiencies: light/medium armor, shields, simple/martial weapons
Languages: Common, Deep Speach, Draconic, Elvish, Infernal
PROFICIENCIES & LANGUAGES
I put no trust in divine beings.
I don’t talk about the thing that torments me. I’d rather not burden others with my curse.
PERSONALITY TRAITS
I have a dark calling that puts me above the law. (Chaotic)
IDEALS
There’s evil in me, I can feel it. It must never be set free.
BONDS
I talk to spirits that no one else can see.
FLAWS
 
bastard son of a folk hero - visions of drow dead beat father causing a calamity - cursed to seeing visions and depression - must kill own father to set self free and prevent calamity - prophesy says to kill father with an arrow-
DESCRIPTION & EXTRA INFO
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