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5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Generate Character
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Campaign Manager
Yukihana Magus
Character Name
Wizard 1
Class & Level
Hermit
Background
High Elf
Race
Chaotic Neutral
Alignment
0
Experience
Female
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
-1
8
8
+
0
(Race)
DEXTERITY
+3
16
14
+
2
(Race)
CONSTITUTION
+1
13
13
+
0
(Race)
INTELLIGENCE
+3
16
15
+
1
(Race)
WISDOM
+1
12
12
+
0
(Race)
CHARISMA
+0
10
10
+
0
(Race)
ARMOR CLASS
13
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
0
PERCEPTION
1111
+
0
SPEED
30 ft
HIT POINTS
Max:
7
7
TEMP HP
0
POINT BUY
Standard
Picture URL:
https://img2.gelbooru.com/samples/dc/89/sample_dc[893d8]db3da307fdf84ce9688c5e3c9.jpg
Token URL:
-1 -1
+
0
Strength
+
0
Dexterity
+
0
Constitution
+
0
Intelligence
+
0
Wisdom
+
0
Charisma
+0
+
Global Bonus
Saving Throws
+
0
Acrobatics (Dex)
+
0
Animal Handling (Wis)
+
0
Arcana (Int)
-1 -1
+
0
Athletics (Str)
+
0
Deception (Cha)
+
0
History (Int)
+
0
Insight (Wis)
+
0
Intimidation (Cha)
+
0
Investigation (Int)
+
0
Medicine (Wis)
+
0
Nature (Int)
+
0
Perception (Wis)
+
0
Performance (Cha)
+
0
Persuasion (Cha)
+
0
Religion (Int)
+
0
Sleight of Hand (Dex)
+
0
* Stealth (Dex)
+
0
Survival (Wis)
+
0
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
%0%%1%%2%%3%
%0%%1%%2%%3%
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
6
KNOWN
13
DC
Cast Mod
3
Cantrip:
2
/
1st:
0
/
2nd:
0
/
3rd:
0
/
4th:
0
/
5th:
0
/
6th:
0
/
7th:
0
/
8th:
0
/
9th:
[spell]fire bolt[/spell]
[spell]mage hand[/spell]
[spell]minor illusion[/spell]
[spell]prestidigitation[/spell]
[spell]burning hands[/spell]
[spell]charm person[/spell]
[spell]ice knife[/spell]
[spell]mage armor[/spell]
[spell]magic missile[/spell]
[spell]witch bolt[/spell]
SPELLCASTING
[+instructions]
Darkvision 60ft
Keen Senses: Proficiency in the Perception skill.
Fey Ancestry: Advantage on saving throws against being charmed, and magic can't put you to sleep.
Trance: Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day.
Elf Weapon Training: Proficiency with the longsword, shortsword, shortbow, and longbow.
Cantrip: know one cantrip of your choice from the wizard spell list.
Extra Language: You know one extra language
Spellbook: Your spellbook is the repository of the wizard spells you know. It takes 2 hours and costs 50 gp per level of the spell to add it to your book.
Ritual Casting: You can cast wizard spells as rituals.
Spellcasting Focus: Arcane Focus
Arcane Recovery: Once per day after a short rest, you can choose expended spell slots to recover. The combined level of spell slots must be equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher.
Darkvision 60ft
Keen Senses: Proficiency in the Perception skill.
Fey Ancestry: Advantage on saving throws against being charmed, and magic can't put you to sleep.
Trance: Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day.
Elf Weapon Training: Proficiency with the longsword, shortsword, shortbow, and longbow.
Cantrip: know one cantrip of your choice from the wizard spell list.
Extra Language: You know one extra language
Spellbook: Your spellbook is the repository of the wizard spells you know. It takes 2 hours and costs 50 gp per level of the spell to add it to your book.
Ritual Casting: You can cast wizard spells as rituals.
Spellcasting Focus: Arcane Focus
Arcane Recovery: Once per day after a short rest, you can choose expended spell slots to recover. The combined level of spell slots must be equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher.
FEATURES & TRAITS
d6
HIT DICE
USED
0
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
Quarterstaff
Component Pouch
Explorer's Pack
Spellbook
wet tinderbox and candles
Total: 0 lbs
EQUIPMENT
CP
SP
EP
GP
PP
25gp
100sp
WEALTH
Proficiencies: daggers, darts, slings, quarterstaffs, light crossbows, longsword, shortsword, shortbow,longbow
Languages: Common, Elvish, Sylvan, Undercommon, Draconic
PROFICIENCIES & LANGUAGES
If you do me an injury, I will do you one worse.
PERSONALITY TRAITS
Aspiration. I work hard to be the best there is at my craft.
IDEALS
Nothing is more important than the people i spend my time with.
BONDS
I can't resist swindling people who are more powerful than me.
FLAWS
 
Yukihana was born at the edge of vast mountains. One day when Yukihana was young, she was drawn into learning about magic and becoming a wizard due to her parents. She entered a life of seclusion to learn what they could.
DESCRIPTION & EXTRA INFO
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