Naill Berevan, Male Elf [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a black coat with grey slacks. He is physically well-built. His silver hair is braided into rings. He wears a mask on his face.
Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted druidic powers by his dying brother.
Motivation: An old rival family wants him found; and sabotage a competitor
Ideals: Artistic, Gifted. Bonds: Job, Nature, Family. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 67 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Celestial
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 400 pp. Citrine (40 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paelias Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His white hair is lengthy and is close to two feet long. His eyes are gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Herbalist in town.
History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern.
Ideals: Joker. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Herbalist
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 54 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Druidic
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 |
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.
Azaki Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is styled in orderly dreadlocks. He has a dull look in his gray eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered west to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and many giants want him driven away
Flaws: Shy, PTSD. Bonds: Attractive, Enemies, Rich. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 49 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 |
Possessions: Jeweled electrum ring (8000 gp). Jeweled anklet (2000 gp). Cloth of gold vestments (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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