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NPC Generator

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Eiravel Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.

History: He was born in a small forest village. Eiravel was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Gardener. After a long history of fighting, Eiravel and his spouse have recently divorced.

Motivation: He loathes his own lifestyle.

Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Nature, Immigrant. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eiravel Netyoive, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 21 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 15 (+2)11 (+0)
Skills History +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 2000 gp. Golden pearl (100 gp). Carnelian (30 gp). Eye agate (11 gp). Hematite (11 gp). Hematite (11 gp). Emerald (800 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Aramil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Miller does. His silver hair is still thick. His thin eyebrows rest above his beady brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 15 years.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Aramil Ofandrus, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 33 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)15 (+2) 14 (+2)17 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Terran, Undercommon
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Naal Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and is dressed in earthy colors with a yellow and blue handkerchief worn on his right side. His right hand appears badly burned and disfigured. His chestnut hair is singed and shortened. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Naal studied abroad. When Naal reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Military. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Naal Selevarun, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 55 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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