Aelar Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is dressed in a clean pastel cloak covering his clean studded leather. His whole body is exceptionally muscular. He has golden hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, Aelar grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He now travels the world, in search of power and loot.
Motivation: He loathes his own lifestyle; and to reunite with his old friends
Ideals: Fighting. Flaws: Depressed. Bonds: Immigrant, Attractive, Adventurer. Occupation: Cartwright
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 49 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Elven, Draconic, Gnome
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 |
Possessions: 300 pp. Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This man wears grey painted combat armor at almost all times. He is muscular with a powerful set of arms. He sports a long chestnut beard, and similarly colored long hair. His eyes are a pleasant green.
Personality: Calm and collected, he is a well trained Spy. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Spy.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Job, Adventurer. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 20 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 200 pp. Fire opal pendant on a fine gold chain (900 gp). Jeweled electrum ring (7000 gp).
Naal Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears brown trousers with white and blue striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. He has amber eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants
Ideals: Philantrophist. Bonds: Job, Rich, Slave, Enemies. Occupation: Beggar
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 81 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Druidic, Auran, Giant
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Chalcedony (50 gp). Red spinel (150 gp). Deep blue spinel (600 gp). Chrysoprase (50 gp). Pink diamond (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

