Erdan Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This man wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the south to a Cartwright, Erdan learned a great deal about his father's area of expertise. He has had some formal singing training, and achieved minor success. He has worked as a Cartwright like his father before him.
Motivation: Wants to open a new tavern; and to be a shepherd again
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 18 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 36000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item.
Rael Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears pastel leather gloves, a pastel jacket, and tight pants. He has a red handlebar mustache and slicked back red hair. His brown eyes peer out from beneath his top pastel hat.
Personality: He can speak with the recently deceased. He also hits on women, regardless of circumstances.
History: He served in the navy to pay for his family's outstanding loans. His druidic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and he's attracted to the pc
Ideals: Gifted, Justice, Athletic. Bonds: Has a crush, Military. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 64 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 19 (+4) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: Black opal (1200 gp).
Aerdeth Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears just a brown suit. He wears his hair in dreadlocks. He has gray eyes.
Personality: This man loves poetry and to teach people poetry more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Aerdeth and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aerdeth discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aerdeth fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 15 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2000 gp.
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Their contribution stands as a beacon of hope for all adventurers!

