Koeth Horineth, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'11". He wears a fancy grey suit. His hair, while still mostly chestnut, has prominent grey streaks. He has a dull look in his amber eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.
History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He was granted necromantic powers by his dying brother.
Motivation: Meet up once more with his childhood friend; and to be a miller again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 57 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnome, Goblin
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 400 pp.
Vanuath Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this man dresses well, typically a more casual-formal manner. His long brown hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Vanuath was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his painting dream.
Motivation: An old rival family wants him found; and doesn't want to be a interpreter and was forced into it by his family
Ideals: Philantrophist, Artistic. Flaws: Addict. Bonds: Attractive, Family. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 49 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 200 pp. Sard (80 gp). Deep blue spinel (1300 gp). Blue sapphire (1100 gp). Rhodochrosite (5 gp). White opal (1100 gp).
Himo Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This western man wears a blue costume with the symbols of death on his torso. His clothes are grease stained in places. His white hair is knotted and matted. His eyes are brown and he is always smoking a pipe.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Himo was born the youngest of three triplets. Himo was born on a far western forest where he grew up under the tutelage of his father, an expert Banker. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Joker. Flaws: Secretive. Bonds: Poor, Immigrant, Family. Occupation: Banker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 31 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 100 pp. Aquamarine (1000 gp).
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