Dreali Firahel, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy red beard and wild red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Dreali was born with his mother's beautiful face. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep; and a deep hatred of gnolls
Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Attractive. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 46 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 300 pp. Bloodstone (40 gp). Rock crystal (40 gp). Bloodstone (40 gp). Sard (40 gp). Red-brown spinel (80 gp). Smoky quartz (40 gp). Golden yellow topaz (1100 gp). Jade (80 gp). 1 Medium magic item.
Caeldrim Goltorah, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears white trousers with violet and tan striped suspenders. He wears various colorful collared shirts. His chestnut hair, when down, is lengthy. He has brown eyes.
Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has worked as a Merchant like his father before him.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 39 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 3000 gp.
Nim Holimion, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his spear always slung over his shoulder. His black hair, when down, is lengthy. He has hazel eyes and a tan hat with a violet feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Nim took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Gifted, Athletic. Flaws: Depressed. Bonds: Job. Occupation: Butcher
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 41 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1000 gp. Star ruby (1100 gp). White opal (1100 gp). Blue star sapphire (1100 gp). Black star sapphire (1100 gp). Violet garnet (1400 gp). Azurite (13 gp). Azurite (13 gp). 1 Medium magic item.
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