Arannis Horineth, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears white painted combat armor at almost all times. His hair is short and silver. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Dyer and found it very stressful. He has drifted from career to career and currently works as a Dyer.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and expand his business
Ideals: Logical. Bonds: Job, Military, Immigrant. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 37 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, constantly wearing a yellow suit, grey shirt, and tan tie. His chestnut hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Thamior was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Spy job and began his own company from there.
Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs
Flaws: Greedy, Forgetful. Bonds: Attractive, Job, Rich. Occupation: Spy
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 42 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 200 pp.
Naill Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His chestnut hair and beard is wavy and long. He has brown eyes and a white hat with a tan feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Shoemaker, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Joker, Impeccable. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 41 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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