Naal Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears just a black suit. He has a small bristly mustache and wavy auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Naal will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of western immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Farmer. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is unsatisfied with his job.
Ideals: Extrovert. Bonds: Job, Immigrant, Adventurer. Occupation: Farmer
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 34 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. 1 Medium magic item.
Adran Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has styled his white hair well, parting it to the left. His amber eyes peer out from beneath his broad blue hat.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Adran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was always very intelligent and has formed a secret society of philosophers.
Motivation: An old rival family wants him found; and a deep hatred of goblins
Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Poor, Family, Enemies. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 58 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 14 (+2) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Auran, Ignan, Infernal
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galinndan Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern man is wearing a long, green cloak. His hair is short and brown. His blue eyes have a joyful gleam in them most of the time.
Personality: Galinndan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Fisher for hire.
Motivation: He wants to meet his childhood hero; and to be a navigator again
Ideals: Athletic, Artistic. Flaws: Impulsive, Disease. Bonds: Job, Adventurer. Occupation: Fisher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 44 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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