Naal Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'5" and likes to wear ponchos typically of a light yellow in addition to tight pants. His left hand appears badly burned and disfigured. His head has been shaved. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Naal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of giants once and for all.
History: Born to a Shipwright, his mother struggled to pay the bills. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is currently in port desperately looking for someone to get him out; and someone believes him a fraud
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Poor, Slave. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 50 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Celestial, Dwarven, Orc
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 200 pp. Moss agate (8 gp). Iolite (80 gp). Violet garnet (1600 gp). Red-brown spinel (150 gp). Jasper (80 gp). Black opal (400 gp). Azurite (8 gp). Jade (150 gp).
Mindartis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Stableman does. He wears his silver hair down. He has gleaming, smiling violet eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Mindartis hails from a village terrorized by orcs. Mindartis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Many orcs want him driven away.
Ideals: Gifted. Bonds: Job, Attractive, Enemies, Adventurer. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 30 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2000 gp.
Laucian Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a longbow on his belt. With bright blonde hair and a scraggly beard. His amber unseeing eyes seem to look past you.
Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of eastern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: To reunite with his old friends.
Ideals: Fighting. Flaws: Disease. Bonds: Job, Adventurer, Immigrant. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 55 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!

