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NPC Generator

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Advanced [show]


Immeral Meliamne, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair, when down, is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Immeral Meliamne, Male Elf Wizard 13
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 33 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His long red hair reaches down to his waist. His green eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a xeno-phobe, disliking non-Elves.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Aramil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is compelled to act according to his religious beliefs; and a strong sense of loyalty to elven people

Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Religious, Enemies. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Aramil Floshem, Male Elf Wizard 12
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 49 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 300 pp. Gold dragon comb with red garnet eye (400 gp). Sapphire pendant on gold chain (1600 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has styled his white hair well, parting it to the right. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the east. Through the years after Thervan was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Thervan's father didn't care for him much, and the feeling was mutual. During his travels, Thervan and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Thervan discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Thervan fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Job, Adventurer. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Thervan Cithreth, Male Elf Wizard 12
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 12 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)14 (+2) 18 (+4)17 (+3)
Skills Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Elven, Celestial, Gnome
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1000 gp. Solid gold idol (200 gp). Brass mug with jade inlays (400 gp).


Social Check DCs

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