Aramil Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, wearing tan shirts, loose pants, and blazers most of the time. His black hair is smooth and relatively long. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.
History: Born to a Priest, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: Someone believes him a fraud.
Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Armorer
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 62 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Terran
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 |
Possessions: Amethyst (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. He keeps his long auburn hair kept up in a rat tail. He has violet eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his sister before him, after school he went straight into learning to become a Fortune-teller. He's also a talented Farmer, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and an old rival family wants him found
Ideals: Philantrophist, Joker, Gifted. Bonds: Job, Family. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 30 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 3000 gp. Azurite (14 gp). Malachite (14 gp).
Korfel Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright red hair and a scraggly beard. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Korfel was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: Further expansion of business.
Flaws: Insane. Bonds: Poor, Job, Has a crush. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 39 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Terran, Ignan
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Golden circlet with four aquamarines (4000 gp).
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