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NPC Generator

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Advanced [show]


Beiro Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His white hair is slicked back into a classic pompadour. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Slave, Family. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Beiro Wasanthi, Male Elf Wizard 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 6 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)13 (+1) 12 (+1)10 (+0)
Skills Deception +4, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 100 pp. Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Aloro, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a white poncho over his likewise colored trousers and shirt. He wears his chestnut hair down. He has blue eyes and a white hat with a green feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Immeral Aloro, Male Elf Wizard 12
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 38 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Performance +5, Religion +7
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: Alexandrite (1000 gp). Freshwater pearl (6 gp). Peridot (60 gp). Star rose quartz (60 gp). Silver pearl (60 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Varis Holimion, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this southern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair has been sun bleached extensively. His hazel eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Varis took refuge in the ruined castle and found the beat up scythe and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Nature, Mentor, Religious. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Varis Holimion, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Insight +4, Stealth +8
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 2000 gp. Freshwater pearl (14 gp). Blue quartz (14 gp).


Social Check DCs

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