Fivin Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears a red costume with the symbols of the four houses of cards on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly white, has prominent grey streaks. His eyes are a pleasant hazel.
Personality: He exudes charisma. He is a tour de force of persuasion. He also is a firm believer in the manly ideal.
History: A powerful brothel owner made him what he is. Cursed with lycanthropy at a very young age, Fivin has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and he loathes his own lifestyle
Flaws: Impulsive, Disease. Bonds: Attractive, Mentor. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 9 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 6 (-2) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Sylvan, Orc, Auran
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp.
Erdan Aloro, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man typically wears red cloth garments or leather armor and is in decent physical shape. His brown hair is thinning but still full. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.
History: He was born several months after his father was called into army service. He worked as a nervous Glassblower and found it very stressful. He inherited the family business which he has now maintained for 9 years.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Glassblower
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 29 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan, Ignan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Gold and topaz bottle stopper cork (1200 gp).
Immeral Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.
History: Immeral lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well
Ideals: Gifted, Pacifist, Fighting. Bonds: Family. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 49 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Terran
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 3000 gp. Moss agate (12 gp). Peridot (50 gp). Red spinel (110 gp). Chalcedony (50 gp). Deep blue spinel (1500 gp). Deep green spinel (110 gp). Aquamarine (1500 gp). Rhodochrosite (12 gp). Brown-green garnet (110 gp). Fiery yellow corundum (1300 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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