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NPC Generator

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Advanced [show]


Uthemar Selevarun, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He sports a long brown beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised by priests from a young age. Uthemar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Religious, Mentor. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Uthemar Selevarun, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 16 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Horineth, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, blue cloak and is in decent physical shape. He keeps his blonde hair in a flapper bob. His eyes are likewise amber.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: Adran was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Adran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he is wracked by social anxiety

Flaws: Cynical, Shy, Fearful. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Adran Horineth, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 34 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)21 (+5) 10 (+0)11 (+0) 13 (+1)18 (+4)
Skills Athletics +4, Intimidation +8
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 4000 gp. Gold and topaz bottle stopper cork (1700 gp). A necklace of small pink pearls (3000 gp). Silver chalice with lapis lazuli gems (110 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs


Fivin Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Ruler uniform, and he perpetually has his falchion ready. His white hair is still thick. His blue unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Detective mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To be a Detective again.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Fivin Teinithra, Male Elf Wizard 13
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 38 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)18 (+4) 17 (+3)12 (+1)
Skills Deception +5, Investigation +8
Senses Passive Perception 13
Languages Common, Elven, Celestial, Halfling, Giant, Druidic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444443210

Possessions: 2000 gp. Deep blue spinel (1200 gp). Tiger eye turquoise (14 gp). Chrysoberyl (40 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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