Nim Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He typically wears yellow cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His blonde hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Nim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. He hasn't told them the truth, but wants to settle down with them.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a ploughman and was forced into it by his family
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Family. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 22 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp.
Uthemar Nailo, Male Elf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears a brown cloak and cross-gartered black stockings. His golden hair is thinning but still full. His face is scarred and worn.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.
History: He was raised in a mountains tribe. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Elven compassion.
Ideals: Optimist. Flaws: Ugly, Impulsive, Racist. Bonds: Nature. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 29 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 26000 sp. Silver ewer (30 gp).
Halimath Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This western man wears tattered old clothes. His clothes are grease stained in places. He keeps his auburn hair in a flapper bob. His violet eyes lackadaisically let the world flow into them.
Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.
History: He got into the Miller business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Miller job and began his own company from there.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and wants to open a new tavern
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 52 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Undercommon, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
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