Peren Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears a white deerstalker hat and white clothes. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. With a patchy red beard and wild red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a Animal Trainer, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Knight soon after.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Poor, Job, Family. Occupation: Knight
Voice: Whispers
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 42 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 3000 gp. Aquamarine (800 gp).
Korfel Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. He has moderate length white hair. He is very pretty but has cold, dead eyes.
Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Assassin for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Bonds: Attractive, Job, Military. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 66 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: Aquamarine (1300 gp). Obsidian (5 gp). Violet garnet (1300 gp). Obsidian (5 gp). Deep blue spinel (1300 gp). Violet garnet (1300 gp). Rose (50 gp). 1 Medium magic item.
Beiro Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His blonde hair is styled in orderly dreadlocks. He has blue eyes and a yellow hat with a brown feather.
Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.
History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He would like to get married and retire; and he feels kind of lost in life
Flaws: Disease, Selfish. Bonds: Attractive, Mentor, Military. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 42 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 200 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Fire opal pendant on a fine gold chain (1500 gp). Black velvet mask with numerous citrines (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!

