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NPC Generator

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Advanced [show]


Arannis Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue leather gloves, a blue jacket, and tight pants. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Arannis Yaeldrin, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 27 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)17 (+3) 8 (-1)16 (+3)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Terran, Aquan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: Moonstone (70 gp). Azurite (6 gp). Deep blue spinel (800 gp). Red garnet (140 gp). Zircon (70 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Firahel, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he sports grey clothing, slightly heavier than average wear. He keeps his silver hair in a flapper bob. His green eyes peer out from beneath his Stetson grey hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Entrepeneur. Flaws: Insane. Bonds: Military. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Carrie Firahel, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 33 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 18 (+4)12 (+1)
Skills Animal Handling +8, Investigation +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Fire opal (400 gp). Moss agate (4 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Rock crystal (50 gp). Coral (140 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'7". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is lengthy and is close to two feet long. He is baby faced.

Personality: Halimath is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he's looking for his big break

Ideals: Joker. Flaws: Depressed, Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Halimath Xistsrith, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 38 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Arcana +7, Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc, Sylvan
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: Silver chalice with lapis lazuli gems (100 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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