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NPC Generator

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Thervan Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This western man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. He keeps his auburn hair in a flapper bob. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his father.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Thervan Wasanthi, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 29 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 18 (+4)13 (+1)
Skills Nature +5, Survival +8
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Immeral took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Professionalism, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Immeral Hanali, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 72 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)17 (+3) 11 (+0)11 (+0)
Skills History +7, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Aquan, Terran
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 300 pp. Star rose quartz (40 gp). Azurite (15 gp). Star rose quartz (40 gp). Bloodstone (40 gp). Moonstone (40 gp). White pearl (50 gp).


Social Check DCs


Aramil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Aramil's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and an old rival family wants him found

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Aramil Iranapha, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 16 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)18 (+4) 11 (+0)15 (+2)
Skills Religion +8, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon, Sylvan, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 1000 gp. Solid gold idol (800 gp). A silver and pearl hairclip (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (900 gp). Solid gold idol (800 gp). Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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