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NPC Generator

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Aelar Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a faded coat and loose pants complete with deerstalker hat, marred by beers. His chestnut hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of orcs once and for all.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and he wants revenge against orcs

Ideals: Logical. Flaws: Ugly, Insane, Shy. Bonds: Enemies. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Aelar Suithrasas, Male Elf Wizard 13
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 30 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444321

Possessions: 2000 gp. Star ruby (1100 gp). Amethyst (160 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. He has styled his red hair well, parting it to the right. His violet eyes peer out from beneath his small green hat.

Personality: Eccentric and domineering, Aramil will drive conversation. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Extrovert, Fighting, Artistic. Flaws: Hedonist. Bonds: Attractive. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Aramil Othronus, Male Elf Wizard 14
Medium (4'10") Elf, Chaotic Good (CR 14)
Armor Class 15
Hit Points 81 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Dwarven
Attacks Melee +8 / 4d6+3, Ranged +10 / 4d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Jeweled electrum ring (5000 gp). Solid gold idol (900 gp). A necklace of small pink pearls (3000 gp). Embroidered and bejeweled glove (1000 gp). Cloth of gold vestments (140 gp). 1 Medium magic item.


Social Check DCs


Arannis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy auburn hair. This violet eyed southerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arannis took refuge in the ruined castle and found the beat up sai and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Impeccable. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Arannis Dalanthan, Male Elf Wizard 12
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 400 pp. Black pearl (1300 gp). 1 Minor magic item.


Social Check DCs

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