Aramil Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to loving parents in a slum to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has set out to sabotage the competition.
Motivation: To be a Assassin again.
Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 48 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 3000 gp.
Aelar Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is greasy and uncared for. His amber eyes are passionate and lively.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful wizard made him what he is. A gifted student he started as a Beggar, but he got bored and became a Banker. He has set out to sabotage the competition.
Motivation: He's in love; and to be a beggar again
Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Mentor, Job, Has a crush. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 11 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 7 (-2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp.
Dreali Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is drawn into a tight pony tail with a cross scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Justice. Flaws: Insane. Bonds: Attractive. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 31 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 200 pp.
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