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NPC Generator

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Advanced [show]


Aramil Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in green turtlenecks beneath a grey coat with green slacks. His hair, while still mostly brown, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Immigrant, Slave. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Aramil Fasharash, Male Elf Wizard 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 21 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)16 (+3) 16 (+3)14 (+2)
Skills Deception +6, Religion +7
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnome, Celestial
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444432

Possessions: 2000 gp. Silver pearl (150 gp). Carnelian (40 gp). Hematite (11 gp). Jacinth (8000 gp). Black star sapphire (1600 gp). Black pearl (200 gp). Deep blue spinel (200 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A 4'9" southern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His blue unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.

History: Carrie was born in the south. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered south to less war torn lands. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to find somewhere to settle down

Ideals: Pacifist, Persistence. Flaws: Disease, PTSD. Bonds: Guardian. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Carrie Koehlanna, Male Elf Wizard 12
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 53 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills History +4, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1000 gp. Violet garnet (1500 gp). Blue quartz (13 gp). Aquamarine (1500 gp). Black pearl (1500 gp).


Social Check DCs


Aramil Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. He wears his black hair down. His hazel eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He is obsessed with finding treasure.

History: Born in the west to a Gardener, Aramil learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aramil took refuge in the ruined castle and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and to reunite with his old friends

Bonds: Rich, Job, Adventurer, Nature, Family. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Aramil Lathalas, Male Elf Wizard 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 38 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 8 (-1)11 (+0)
Skills Arcana +7, Athletics +5
Senses Passive Perception 9
Languages Common, Elven, Celestial, Undercommon, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: Amethyst (90 gp). Peridot (70 gp). Golden yellow topaz (1000 gp). Amber (90 gp). 1 Minor magic item.


Social Check DCs

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