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NPC Generator

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Advanced [show]


Immeral Othronus, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. He sports a flattop hair cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has worked as a Mercenary like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Passionate, Gifted. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Immeral Othronus, Male Elf Wizard 15
Medium (5'4") Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 13 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)17 (+3) 12 (+1)11 (+0)
Skills Performance +5, Religion +8
Senses Passive Perception 11
Languages Common, Elven, Gnome, Gnoll, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444432

Possessions: 2000 gp. Coral (130 gp). Azurite (7 gp). Black opal (1600 gp). Violet garnet (600 gp). Rich purple corundum (1600 gp). Emerald (1600 gp). Rhodochrosite (7 gp). Deep green spinel (130 gp). Violet garnet (600 gp). Obsidian (7 gp). Star ruby (1600 gp). Silver pearl (130 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). Rose (40 gp). Banded agate (7 gp). Alexandrite (600 gp). Obsidian (7 gp).


Social Check DCs


Halimath Firahel, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. He has no hair. His eyes are gray and catlike.

Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Halimath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and he is content

Ideals: Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Immigrant, Nature. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Halimath Firahel, Male Elf Wizard 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 26 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 14 (+2)8 (-1)
Skills Intimidation +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Gnome, Auran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: Golden yellow topaz (800 gp). Golden pearl (160 gp). Jet (160 gp). Banded agate (10 gp). Coral (160 gp). Golden pearl (160 gp). Iolite (60 gp). Lapis lazuli (10 gp). Hematite (10 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and wears grey leather gloves, a grey jacket, and tight pants. His right hand appears badly burned and disfigured. His black hair is cut jaggedly and amateurishly. His eyes are amber and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Immeral grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Joker. Flaws: Secretive. Bonds: Adventurer, Rich. Occupation: Priest

Voice: Whispers

Attributes [hide]

Immeral Sylvaranth, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 31 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)18 (+4) 12 (+1)14 (+2)
Skills History +8, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Druidic, Gnome, Aquan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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