Uthemar Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A 4'10" eastern man, he wears a worn and beaten armor. His long blonde hair reaches down to his waist. His ears are large.
Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Uthemar was born in the east. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted, Persistence, Impeccable. Flaws: Ugly, Insane. Occupation: Stableman
Voice: Australian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 53 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1000 pp. Peridot (20 gp). Eye agate (6 gp). Azurite (6 gp). Golden yellow topaz (1600 gp). Zircon (20 gp). Sardonyx (20 gp). Alexandrite (1600 gp). 1 Medium magic item.
Heian Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them
History: He comes from a rich eastern family. Cursed with lycanthropy at a very young age, Heian has worked very hard to control his curse. He inherited the family business which he has now maintained for 13 years.
Motivation: He desires power and/or immortality; and sabotage a competitor
Flaws: Ugly, Shy, Disease. Bonds: Rich, Job, Adventurer. Occupation: Barkeep
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 43 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 900 pp. A small bag of saffron. (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erdan Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears his chestnut hair up in a very large beehive style do. He has several tiny jet earrings on each ear.
Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.
History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He has worked as a Priest like his father before him.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Rich, Job, Immigrant. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 19 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 8 (-1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll, Abyssal, Terran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Aquamarine (600 gp). Deep blue spinel (600 gp). Hematite (8 gp). Deep blue spinel (600 gp). Violet garnet (600 gp). Iolite (40 gp). Star rose quartz (40 gp). Black pearl (600 gp). Freshwater pearl (8 gp). Moonstone (40 gp).
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