Mindartis Firahel, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tight fitting blue shirt and pants. He has a small bristly mustache and wavy auburn hair. His brown eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Barkeep in town.
History: Born to a pair of adventurers, Mindartis grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Revenge; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 42 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 20 (+5) | 12 (+1) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 100 pp.
Aust Amastacia, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and black with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His gray eyes peer out from beneath his small black hat.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and his religion dominates his actions
Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Bowyer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 39 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 5000 sp. Moss agate (10 gp). Chrysoberyl (100 gp). Black pearl (700 gp). Eye agate (10 gp).
Aramil Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His chestnut hair is kept up in a ponytail inside a small hat. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Sailor for hire.
Motivation: He is unsatisfied with his job.
Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 43 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 3000 gp. Black velvet mask with numerous citrines (170 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).
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