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NPC Generator

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Advanced [show]


Quarion Aloro, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, tan cloak. His white hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Shepherd. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Quarion was born in the south. At a young age he loved to build and create. He has had some formal writing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and to reunite with his absent father

Ideals: Persistence, Artistic. Bonds: Job, Rich, Family. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Quarion Aloro, Male Elf Wizard 12
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 42 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 10 (+0)17 (+3)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2000 gp. Peridot (40 gp). Onyx (40 gp). Obsidian (10 gp).


Social Check DCs


Adran Lathalas, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a white wide-brimmed hat and white clothes. His white hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Adran grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is wracked by social anxiety

Ideals: Justice. Flaws: Fearful. Bonds: Adventurer, Nature, Religious. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Adran Lathalas, Male Elf Wizard 12
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 48 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +7, Arcana +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 200 pp. Rose (50 gp). Star ruby (1300 gp). Amber (150 gp). Rhodochrosite (9 gp). Malachite (9 gp). Tourmaline (150 gp). Banded agate (9 gp).


Social Check DCs


Quarion Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Ploughman. His blonde hair, when down, is lengthy. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Brewer profession.

History: The child of a Brewer, who enjoyed hunting, Quarion was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Quarion took refuge in the old dungeon and found the beat up halberd and armor he uses now. He became a Ploughman soon after.

Motivation: Sabotage a competitor.

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Job, Nature. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Quarion Ariessus, Male Elf Wizard 13
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 2 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)14 (+2) 13 (+1)12 (+1)
Skills Insight +5, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 200 pp. Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Fire opal pendant on a fine gold chain (1800 gp). Finely wrought small gold bracelet (20 gp). A delicate brass dragon egg (20 gp). An abacus with copper, silver and gold markers (30 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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