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NPC Generator

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Advanced [show]


Thervan Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His hair is golden and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Athletic, Pacifist. Bonds: Poor, Attractive, Mentor, Family. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Thervan Mystralath, Male Elf Wizard 13
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 31 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +8, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 4000 gp. Rose (60 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Teinithra, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this man wears a well pressed and immaculate suit (or dress). His blonde hair, when down, is lengthy. His brown eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: The child of eastern immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Rich, Adventurer. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Aramil Teinithra, Male Elf Wizard 12
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 68 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 12 (+1)18 (+4)
Skills Intimidation +8, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 4000 gp. Violet garnet (600 gp). Brown-green garnet (120 gp). Deep blue spinel (600 gp). Black star sapphire (1200 gp). Golden yellow topaz (600 gp). Zircon (80 gp). Chrysoprase (80 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a tight fitting blue shirt and pants. His left leg appears badly burned and disfigured. He wears a colorful flower in his blonde hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mindartis took refuge in the old dungeon and found the beat up sai and armor he uses now. He was granted psionic powers by his dying brother.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Mindartis Xiloscient, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 27 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)14 (+2) 14 (+2)18 (+4)
Skills History +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Halfling
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2000 gp. Pink pearl (150 gp). Rock crystal (40 gp). Malachite (4 gp). Alexandrite (900 gp). Banded agate (4 gp). Alexandrite (900 gp). Violet garnet (900 gp). Rock crystal (40 gp). Aquamarine (900 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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