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NPC Generator

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Fivin Galanodel, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and is dressed in earthy colors with a brown and tan handkerchief worn on his left side. He has wavy auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Fivin lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Fivin was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and he has money and likes to spend it

Ideals: Joker. Flaws: Mundane. Bonds: Family, Military, Rich. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Fivin Galanodel, Male Elf Wizard 12
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 33 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +7, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp.


Social Check DCs


Naal Nailo, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His black hair is cut jaggedly and amateurishly. His eyes are likewise green. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. Naal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Naal lived on a farm with his father, near the main road leading to a nearby town. His father took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: He's in love; and regain custody of his daughter

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Naal Nailo, Male Elf Wizard 12
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 42 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)19 (+4) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 gp. Gold music box (2000 gp). Cloth of gold vestments (110 gp). A roughly beaten golden orb (110 gp). Large well-done wool tapestry (300 gp). A silver and pearl hairclip (30 gp). Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs


Rael Holimion, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of scythes on his belt, each one with a aquamarine on the hilt. He wears his chestnut hair up in a very large beehive style do. His ears are large.

Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rael took refuge in the large cave and found the beat up scythe and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Rael Holimion, Male Elf Wizard 14
Medium (4'8") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 67 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Nature +5, Performance +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 5000 gp. Obsidian (9 gp). Obsidian (9 gp). Red spinel (100 gp). Carnelian (60 gp).


Social Check DCs

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