Erdan Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Sage. He has a moderate pudge and is not very fit. His chestnut hair is cut short. He has a dull look in his green eyes.
Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the north his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He has worked as a Sage like his mother before him.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Bonds: Job, Poor, Slave, In love. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 50 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 20 (+5) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 900 pp. Embroidered and bejeweled glove (1000 gp). 1 Medium magic item.
Carrie Eathalena, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He has done his best to style his black hair to look like a famous performer. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a Healer, his father struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Shy, PTSD. Bonds: Poor, Family. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 66 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 4000 gp. Smoky quartz (60 gp). Bloodstone (60 gp). Jacinth (4000 gp). Silver pearl (40 gp). Smoky quartz (60 gp). Moonstone (60 gp).
Hadarai Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. He has a long red beard with little hanging trinkets. His eyes are likewise hazel.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Hunter, his father struggled to pay the bills. After coming to the age of reason, Hadarai took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to raise his children well; and he desires power and/or immortality
Ideals: Athletic, Gifted. Bonds: Adventurer, Poor, Family. Occupation: Fletcher
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 8 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. A silver and pearl hairclip (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Finely wrought small gold bracelet (10 gp). Silver chalice with lapis lazuli gems (180 gp).
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Their contribution stands as a beacon of hope for all adventurers!

