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NPC Generator

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Advanced [show]


Aelar Iathrana, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black coat over a tan low-cut shirt, and a broad hat upon his head. He wears a broad hat to hide his balding. His eyes are green and beady.

Personality: He dislikes all the random violence that takes place in the south. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Aelar Iathrana, Male Elf Wizard 12
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 100 pp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Adran Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears a black vest and prefers violet and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Guardian, Adventurer. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adran Othronus, Male Elf Wizard 12
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 59 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Goblin, Druidic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 3000 gp. Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. His chestnut hair is cut short. His thin eyebrows rest above his beady hazel eyes.

Personality: Calm and collected, he is a well trained Glassblower. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rael took refuge in the ruined castle and found the beat up sword and armor he uses now. He struck the Glassblower job and began his own company from there.

Motivation: To protect his home; and further expansion of business

Flaws: Ugly. Bonds: Job, Rich, Nature, Guardian. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rael Berevan, Male Elf Wizard 13
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 42 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)18 (+4) 14 (+2)13 (+1)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Halfling, Infernal, Gnome
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444443210

Possessions: 4000 gp. Citrine (20 gp).


Social Check DCs

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